Floricel, Serghei et Dougherty, Deborah
(2007).
« Where do games of innovation come from? Explaining the persistence of dynamic innovation patterns ».
International Journal of Innovation Management, 11(1), pp. 65-92.
Fichier(s) associé(s) à ce document :
Résumé
This paper contributes to explaining how and why distinct games of innovation emerge by
suggesting that games are nested in innovation systems with persistent innovation dynamics.
Dominant lifecycle models focus on how innovation systems transit from an effervescent
stage, to product innovation, to process innovation, and so on. They propose specific
mechanisms and limiting conditions that affect knowledge production and investment to
explain these systematic transitions. Building on these models, we rethink the conditions
and mechanisms of innovation to suggest that endogenous renewal cycles can re-create the
knowledge and funding necessary to maintain innovation systems for long periods in one
stage. We take steps towards developing a theoretical model of innovation dynamics that
extends the applicability of lifecycle theories and unifies them with emerging views such as
high-velocity innovation and hyper-competition. We also describe three possible types of
endogenous renewal cycles, each sustaining a different level of knowledge dynamism and
enabling different types of games of innovation.